VideoMat: Extracting PBR Materials from Video Diffusion Models
VideoMat: Extracting PBR Materials from Video Diffusion Models
We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models given a text prompt or a single image. We condition a video diffusion model to respect the input geometry and lighting condition. This model produces multiple views of a given 3D model with coherent material properties. Secondly, we use a recent model to extract intrinsics (base color, roughness, metallic) from the generated video. Finally, we use the intrinsics alongside the generated video in a differentiable path tracer to robustly extract PBR materials directly compatible with common content creation tools.
Jacob Munkberg、Zian Wang、Ruofan Liang、Tianchang Shen、Jon Hasselgren
计算技术、计算机技术
Jacob Munkberg,Zian Wang,Ruofan Liang,Tianchang Shen,Jon Hasselgren.VideoMat: Extracting PBR Materials from Video Diffusion Models[EB/OL].(2025-06-11)[2025-07-19].https://arxiv.org/abs/2506.09665.点此复制
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