TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations
TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations
Deep reinforcement learning (DRL) has achieved super-human performance on complex video games (e.g., StarCraft II and Dota II). However, current DRL systems still suffer from challenges of multi-agent coordination, sparse rewards, stochastic environments, etc. In seeking to address these challenges, we employ a football video game, e.g., Google Research Football (GRF), as our testbed and develop an end-to-end learning-based AI system (denoted as TiKick) to complete this challenging task. In this work, we first generated a large replay dataset from the self-playing of single-agent experts, which are obtained from league training. We then developed a distributed learning system and new offline algorithms to learn a powerful multi-agent AI from the fixed single-agent dataset. To the best of our knowledge, Tikick is the first learning-based AI system that can take over the multi-agent Google Research Football full game, while previous work could either control a single agent or experiment on toy academic scenarios. Extensive experiments further show that our pre-trained model can accelerate the training process of the modern multi-agent algorithm and our method achieves state-of-the-art performances on various academic scenarios.
Deheng Ye、Longfei Zhang、Wenze Chen、Ting Chen、Jun Zhu、Fengming Zhu、Shizhen Xu、Shiyu Huang、Ziyang Li
计算技术、计算机技术自动化技术、自动化技术设备
Deheng Ye,Longfei Zhang,Wenze Chen,Ting Chen,Jun Zhu,Fengming Zhu,Shizhen Xu,Shiyu Huang,Ziyang Li.TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations[EB/OL].(2021-10-09)[2025-07-20].https://arxiv.org/abs/2110.04507.点此复制
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