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Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025

Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025

来源:Arxiv_logoArxiv
英文摘要

We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and a set of non-crossing line segments connecting them (representing edges); the objective is to find a feasible non-obtuse triangulation that uses a minimum number of Steiner points. If no triangulation without obtuse triangles is found, the secondary objective is to minimize the number of obtuse triangles in the triangulation.

Sándor P. Fekete、Phillip Keldenich、Dominik Krupke、Stefan Schirra

计算技术、计算机技术

Sándor P. Fekete,Phillip Keldenich,Dominik Krupke,Stefan Schirra.Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025[EB/OL].(2025-04-06)[2025-05-08].https://arxiv.org/abs/2504.04412.点此复制

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