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An Information-Geometric Approach to Artificial Curiosity

An Information-Geometric Approach to Artificial Curiosity

来源:Arxiv_logoArxiv
英文摘要

Learning in environments with sparse rewards remains a fundamental challenge in reinforcement learning. Artificial curiosity addresses this limitation through intrinsic rewards to guide exploration, however, the precise formulation of these rewards has remained elusive. Ideally, such rewards should depend on the agent's information about the environment, remaining agnostic to the representation of the information -- an invariance central to information geometry. Leveraging information geometry, we show that invariance under congruent Markov morphisms and the agent-environment interaction, uniquely constrains intrinsic rewards to concave functions of the reciprocal occupancy. Additional geometrically motivated restrictions effectively limits the candidates to those determined by a real parameter that governs the occupancy space geometry. Remarkably, special values of this parameter are found to correspond to count-based and maximum entropy exploration, revealing a geometric exploration-exploitation trade-off. This framework provides important constraints to the engineering of intrinsic reward while integrating foundational exploration methods into a single, cohesive model.

Alexander Nedergaard、Pablo A. Morales

自动化基础理论

Alexander Nedergaard,Pablo A. Morales.An Information-Geometric Approach to Artificial Curiosity[EB/OL].(2025-04-08)[2025-04-24].https://arxiv.org/abs/2504.06355.点此复制

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