BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind
BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind
This paper introduces an open-source simulator, BeliefNest, designed to enable embodied agents to perform collaborative tasks by leveraging Theory of Mind. BeliefNest dynamically and hierarchically constructs simulators within a Minecraft environment, allowing agents to explicitly represent nested belief states about themselves and others. This enables agent control in open-domain tasks that require Theory of Mind reasoning. The simulator provides a prompt generation mechanism based on each belief state, facilitating the design and evaluation of methods for agent control utilizing large language models (LLMs). We demonstrate through experiments that agents can infer others' beliefs and predict their belief-based actions in false-belief tasks.
Rikunari Sagara、Koichiro Terao、Naoto Iwahashi
计算技术、计算机技术
Rikunari Sagara,Koichiro Terao,Naoto Iwahashi.BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind[EB/OL].(2025-05-18)[2025-06-21].https://arxiv.org/abs/2505.12321.点此复制
评论