Guiding Generative Storytelling with Knowledge Graphs
Guiding Generative Storytelling with Knowledge Graphs
Large Language Models (LLMs) have shown great potential in automated story generation, but challenges remain in maintaining long-form coherence and providing users with intuitive and effective control. Retrieval-Augmented Generation (RAG) has proven effective in reducing hallucinations in text generation; however, the use of structured data to support generative storytelling remains underexplored. This paper investigates how knowledge graphs (KGs) can enhance LLM-based storytelling by improving narrative quality and enabling user-driven modifications. We propose a KG-assisted storytelling pipeline and evaluate its effectiveness through a user study with 15 participants. Participants created their own story prompts, generated stories, and edited knowledge graphs to shape their narratives. Through quantitative and qualitative analysis, our findings demonstrate that knowledge graphs significantly enhance story quality in action-oriented and structured narratives within our system settings. Additionally, editing the knowledge graph increases users' sense of control, making storytelling more engaging, interactive, and playful.
Zhijun Pan、Antonios Andronis、Eva Hayek、Oscar AP Wilkinson、Ilya Lasy、Annette Parry、Guy Gadney、Tim J. Smith、Mick Grierson
计算技术、计算机技术
Zhijun Pan,Antonios Andronis,Eva Hayek,Oscar AP Wilkinson,Ilya Lasy,Annette Parry,Guy Gadney,Tim J. Smith,Mick Grierson.Guiding Generative Storytelling with Knowledge Graphs[EB/OL].(2025-05-30)[2025-06-30].https://arxiv.org/abs/2505.24803.点此复制
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