Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays
Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays
We introduce the "quantum circuit daemon" (QC-Daemon), a reinforcement learning agent for compiling quantum device operations aimed at efficient quantum hardware execution. We apply QC-Daemon to the move synthesis problem called the Atom Game, which involves orchestrating parallel circuits on reconfigurable neutral atom arrays. In our numerical simulation, the QC-Daemon is implemented by two different types of transformers with a physically motivated architecture and trained by a reinforcement learning algorithm. We observe a reduction of the logarithmic infidelity for various benchmark problems up to 100 qubits by intelligently changing the layout of atoms. Additionally, we demonstrate the transferability of our approach: a Transformer-based QC-Daemon trained on a diverse set of circuits successfully generalizes its learned strategy to previously unseen circuits.
Kouhei Nakaji、Jonathan Wurtz、Haozhe Huang、Luis Mantilla Calderón、Karthik Panicker、Elica Kyoseva、Alán Aspuru-Guzik
物理学计算技术、计算机技术
Kouhei Nakaji,Jonathan Wurtz,Haozhe Huang,Luis Mantilla Calderón,Karthik Panicker,Elica Kyoseva,Alán Aspuru-Guzik.Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays[EB/OL].(2025-06-05)[2025-07-01].https://arxiv.org/abs/2506.05536.点此复制
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