Geometry-Aware Preference Learning for 3D Texture Generation
Geometry-Aware Preference Learning for 3D Texture Generation
Recent advances in 3D generative models have achieved impressive results but 3D contents generated by these models may not align with subjective human preferences or task-specific criteria. Moreover, a core challenge in the 3D texture generation domain remains: most existing approaches rely on repeated calls to 2D text-to-image generative models, which lack an inherent understanding of the 3D structure of the input 3D mesh object. To address this, we propose an end-to-end differentiable preference learning framework that back-propagates human preferences, represented by differentiable reward functions, through the entire 3D generative pipeline, making the process inherently geometry-aware. We demonstrate the effectiveness of our framework using four proposed novel geometry-aware reward functions, offering a more controllable and interpretable pathway for high-quality 3D content creation from natural language.
AmirHossein Zamani、Tianhao Xie、Amir G. Aghdam、Tiberiu Popa、Eugene Belilovsky
计算技术、计算机技术
AmirHossein Zamani,Tianhao Xie,Amir G. Aghdam,Tiberiu Popa,Eugene Belilovsky.Geometry-Aware Preference Learning for 3D Texture Generation[EB/OL].(2025-06-23)[2025-07-16].https://arxiv.org/abs/2506.18331.点此复制
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