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OpticalAging: Real-time Presbyopia Simulation for Inclusive Design via Tunable Lenses

OpticalAging: Real-time Presbyopia Simulation for Inclusive Design via Tunable Lenses

来源:Arxiv_logoArxiv
英文摘要

Presbyopia, a common age-related vision condition affecting most people as they age, often remains inadequately understood by those unaffected. To help bridge the gap between abstract accessibility knowledge and a more grounded appreciation of perceptual challenges, this study presents OpticalAging, an optical see-through simulation approach. Unlike VR-based methods, OpticalAging uses dynamically controlled tunable lenses to simulate the first-person visual perspective of presbyopia's distance-dependent blur during real-world interaction, aiming to enhance awareness. While acknowledging critiques regarding simulation's limitations in fully capturing lived experience, we position this tool as a complement to user-centered methods. Our user study (N = 19, 18-35 years old) provides validation: quantitative measurements show statistically significant changes in near points across three age modes (40s, 50s, 60s), while qualitative results suggest increases in reported understanding and empathy among participants. The integration of our tool into a design task showcases its potential applicability within age-inclusive design workflows when used critically alongside direct user engagement.

Qing Zhang、Zixiong Su、Yoshihito Kondoh、Kazunori Asada、Thad Starner、Kai Kunze、Yuta Itoh、Jun Rekimoto

眼科学

Qing Zhang,Zixiong Su,Yoshihito Kondoh,Kazunori Asada,Thad Starner,Kai Kunze,Yuta Itoh,Jun Rekimoto.OpticalAging: Real-time Presbyopia Simulation for Inclusive Design via Tunable Lenses[EB/OL].(2025-06-24)[2025-07-19].https://arxiv.org/abs/2506.19307.点此复制

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