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ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting

ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting

来源:Arxiv_logoArxiv
英文摘要

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstruction. During training, we dynamically grow or prune these anchors and optimize their features, while a one-hot ID encoding with a classification loss enforces clear semantic constraints. We show through extensive experiments that ObjectGS not only outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks, but also integrates seamlessly with applications like mesh extraction and scene editing. Project page: https://ruijiezhu94.github.io/ObjectGS_page

Ruijie Zhu、Mulin Yu、Linning Xu、Lihan Jiang、Yixuan Li、Tianzhu Zhang、Jiangmiao Pang、Bo Dai

计算技术、计算机技术

Ruijie Zhu,Mulin Yu,Linning Xu,Lihan Jiang,Yixuan Li,Tianzhu Zhang,Jiangmiao Pang,Bo Dai.ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting[EB/OL].(2025-07-21)[2025-08-10].https://arxiv.org/abs/2507.15454.点此复制

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