PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting
PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting
We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view consistency, our approach achieves efficient 3D segmentation by directly parsing Gaussian primitives through a point cloud segmentation-driven pipeline. The key innovation lies in two aspects: (1) a point cloud-based Gaussian primitive decoder that generates 3D instance masks within 1 minute, and (2) a GPU-accelerated 2D mask rendering system that ensures multi-view consistency. Extensive experiments demonstrate significant improvements over previous state-of-the-art methods, achieving performance gains of 1.89 to 31.78% in multi-view mIoU, while maintaining superior computational efficiency. To address the limitations of current benchmarks (single-object focus, inconsistent 3D evaluation, small scale, and partial coverage), we present DesktopObjects-360, a novel comprehensive dataset for 3D segmentation in radiance fields, featuring: (1) complex multi-object scenes, (2) globally consistent 2D annotations, (3) large-scale training data (over 27 thousand 2D masks), (4) full 360° coverage, and (5) 3D evaluation masks.
Wentao Sun、Hanqing Xu、Quanyun Wu、Dedong Zhang、Yiping Chen、Lingfei Ma、John S. Zelek、Jonathan Li
计算技术、计算机技术
Wentao Sun,Hanqing Xu,Quanyun Wu,Dedong Zhang,Yiping Chen,Lingfei Ma,John S. Zelek,Jonathan Li.PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting[EB/OL].(2025-08-01)[2025-08-11].https://arxiv.org/abs/2508.00259.点此复制
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