数据驱动的HTML5 统一动画播放引擎的设计与实现
esign and implementation of a unified data-driven HTML5 animation engine
近些年来,随着移动互联网的发展和普及以及HTML5标准日趋成熟,HTML5动画有了更加广阔的发展空间。通过对目前比较成熟和稳定的HMTL5动画框架进行研究与比较,发现了这些框架都各自存在着不足,无法适应当下对于HTML5动画的巨大市场需求。本项目在驱动方式和技术统一两方面对这些框架做出了改进。在对现有HTML5动画技术进行分析的基础上,本文着重从动画数据格式的定义,内存数据结构的设计以及Canvas和SVG技术统一等几个方面,阐述了数据驱动的HTML5统一动画播放引擎的设计与实现。
In recent years, with the development of mobile Internet and the maturing of HTML5 standard, HTML5 animation has a more broad space for development. The common frameworks of HTML5 animation are not perfect,can not meet the huge market demand. This project aimming at improve in driven-method and technique-union. By analysing existed techniques,this paper foucus on several aspects of the definition of animation data formats, memory data structure design and Canvas and SVG technology reunification, elaborating the design and implementation of a unified data-driven HTML5 animation engine.
赵剑、王振凯
计算技术、计算机技术
HTML5动画anvasSVG
HTML5animationCanvasSVG
赵剑,王振凯.数据驱动的HTML5 统一动画播放引擎的设计与实现[EB/OL].(2014-10-23)[2025-05-05].http://www.paper.edu.cn/releasepaper/content/201410-282.点此复制
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