基于OPENGL的LTE共存仿真软件的设计实现
Implementation of Design of LTE Co-Simulation Software Based on OPENGL
LTE共存干扰研究以及基于MFC框架的OpenGL编程,在国内各自的领域都已有深入研究,但是把二者融合在一起,将OpenGL强大的图形技术应用于LTE共存干扰研究尚属首次。本文结合LTE单/双系统自身的特点以及需求,通过MFC和OpenGL相融合的方法构造三维立体人物模型以及地理拓扑模型,并且实现了用户通过键盘控制人物模型在地理模型中的自由运动,从而完成动态LTE系统仿真的过程。此外,本文还介绍了如何将地理拓扑中的人物坐标传递给LTE仿真程序部分进行计算,并且将仿真结果实时的呈现给用户。
LTE Co-Simulation studies and MFC framework based on OpenGL programming have been studied in depth in their respective fields.However,combine the two together,and apply powerful OpenGL graphics technology to LTE research is the first time.This paper based on LTE single/mutiple system of their own characteristics and demands,constructs the three-dimensinal Character model and geographic topological scene model through the integration of MFC and OpenGL method,and achieve the user through the keyboard to control the character models in geography model of free movement to complete the process of dynamic LTE system simulation.In addition,This paper also introduces how the geographic coordinates of the character model in topology passed to LTE calculation section and presents the simulation results to users in real-time.
周建明、刘光辰
无线通信通信计算技术、计算机技术
LTE共存仿真OpenGLVisual C++
LTE Co-SimulationOpenGLVisual C++
周建明,刘光辰.基于OPENGL的LTE共存仿真软件的设计实现[EB/OL].(2013-11-04)[2025-07-22].http://www.paper.edu.cn/releasepaper/content/201311-54.点此复制
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