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增强现实技术中基于碰撞检测的交互性研究

n Interactive Augmented Reality Technology Based on Collision Detection

中文摘要英文摘要

增强现实技术能够将计算机生成的虚拟物体合成到真实环境当中。在虚实融合的基础上如何去实现人机交互是这一领域新的研究发展方向。碰撞检测技术能够确定虚拟场景当中多个物体之间是否发生接触或者穿透现象并且返回相应的碰撞信息,为虚拟物体之间的交互提供了理论依据。为此提出将增强现实技术与碰撞检测技术结合来完成增强现实领域的交互。采用ARToolKit系统作为开发环境,使用ODE(Open Dynamic Engine)动力学引擎以及OSG(Open Scene Graph)图形引擎开发包,并且使用OBB(Oriented Bounding Boxes)包围盒的方法对ODE中内置的OPCODE碰撞检测机制进行了改进,实现了一种新型的交互式增强现实系统。

ugmented Reality could add the virtual objects created by PC into the real-world. How to interact between virtual reality and actual reality is a new research direction in this technology. Collision Detection could detect whether there are contacts or penetrations among multiple objects and return the corresponding collision information, it provided theory support for interaction between virtual objects. Therefore, the Augmented Reality technology and Collision Detection technology were combined to achieve interact in Augmented Reality technology. With the use of ARToolKit as development environment, ODE(Open Dynamic Engine) and OSG(Open Scene Graph) as developer\\\\\\\\\\\\\\\'s kit, in addition, improved OPCODE which built in ODE with the use of OBB(Oriented Bounding Boxes), Realized a new interactive Augmented Reality system.

赵元杰、王祎、郭禾

计算技术、计算机技术

增强现实碰撞检测交互

augmented realitycollision detectioninteraction

赵元杰,王祎,郭禾.增强现实技术中基于碰撞检测的交互性研究[EB/OL].(2010-05-19)[2025-08-02].http://www.paper.edu.cn/releasepaper/content/201005-464.点此复制

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