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基于GLScene的矿井三维可视化系统的开发

evelopment of 3D-Visualization Mine System Based on GLScene

中文摘要英文摘要

MVC(Model-View-Controller)是一种开发交互式软件系统的典型体系结构模式,它在B/S系统中应用的比较广泛,但在C/S系统中应用的还不够成熟。本文基于GLScene三维图形引擎,为矿井三维可视化系统设计出一套应用MVC架构模式的C/S方案,并进行了模型、视图和控制器三部分的设计,避免了传统软件开发中因程序构架不合理而带来的问题。本文还介绍了系统开发中使用的数据库连接池技术,简单描述了连接池工作的基本原理及一般管理策略。为了优化三维场景交互时的系统性能,文章给出了三维场景可见性计算的实现方法。通过以上的优化改进,使系统性能得到了提高,具有较高的实用价值。

MVC architecture pattern is a classical pattern for developing interactive software.It is widely used in B/S system but not used maturely in C/S system. This paper applyed MVC(Model-View-Controller) to design of 3D-Visualization Mine System based on GLScene, which is a three-dimensional graphic engine, and designed the model, view and controller to avoid the problems which because of the procedure structure’s unreason existed in traditional software development. This paper introduces principles and management stratetiges of the database connection pool and the technique for fulfilling visibility determination. The 3D-Visualization Mine System’s running efficiency improved by using these optimize methods.

郭康平

计算技术、计算机技术自动化技术、自动化技术设备矿山建设、矿山设计

GLSceneMVC连接池JSON可见性

GLSceneMVCconnection poolJSONvisibility

郭康平.基于GLScene的矿井三维可视化系统的开发[EB/OL].(2008-11-12)[2025-08-04].http://www.paper.edu.cn/releasepaper/content/200811-314.点此复制

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