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Distance-Restricted Firefighting on Finite Graphs

Distance-Restricted Firefighting on Finite Graphs

来源:Arxiv_logoArxiv
英文摘要

In the classic version of the game of firefighter, on the first turn a fire breaks out on a vertex in a graph $G$ and then $b$ firefighters protect $b$ vertices. On each subsequent turn, the fire spreads to the collective unburned neighbourhood of all the burning vertices and the firefighters again protect $b$ vertices. Once a vertex has been burned or protected it remains that way for the rest of the game. In \textit{distance-restricted firefighting} the firefighters' movement is restricted so they can only move up to some fixed distance $d$ and they may or may not be permitted to move through burning vertices. In this paper we establish the NP-completeness of the distance-restricted versions of {\sc $b$-Firefighter} and present an integer program for computing the exact value. We also discuss some interesting properties of the \textit{Expected Damage} function.

David A. Pike、Andrea C. Burgess、John Hawkin、Alexander Howse、John Marcoux

计算技术、计算机技术

David A. Pike,Andrea C. Burgess,John Hawkin,Alexander Howse,John Marcoux.Distance-Restricted Firefighting on Finite Graphs[EB/OL].(2025-08-06)[2025-08-16].https://arxiv.org/abs/2306.12575.点此复制

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