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Exploration noise for learning linear-quadratic mean field games

Exploration noise for learning linear-quadratic mean field games

来源:Arxiv_logoArxiv
英文摘要

The goal of this paper is to demonstrate that common noise may serve as an exploration noise for learning the solution of a mean field game. This concept is here exemplified through a toy linear-quadratic model, for which a suitable form of common noise has already been proven to restore existence and uniqueness. We here go one step further and prove that the same form of common noise may force the convergence of the learning algorithm called `fictitious play', and this without any further potential or monotone structure. Several numerical examples are provided in order to support our theoretical analysis.

Athanasios Vasileiadis、Fran?ois Delarue

数学

Athanasios Vasileiadis,Fran?ois Delarue.Exploration noise for learning linear-quadratic mean field games[EB/OL].(2021-07-02)[2025-08-02].https://arxiv.org/abs/2107.00839.点此复制

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