|国家预印本平台
首页|基于人体骨骼的稠密三维重建

基于人体骨骼的稠密三维重建

ense 3D reconstruction based on human bones

中文摘要英文摘要

在过去几十年中,使用消费级RGB-D相机进行三维重建已经在计算机视觉、机器人技术和计算机图形学领域得到了广泛的研究。随着增强现实(Augmented Reality,AR)和虚拟现实(Virtual Reality,VR)的快速发展,出现了很多需要建立三维人体模型的应用,包括人体跟踪监视和生物识别等。其中,建立的三维人体模型不仅应该包括人体、头发和衣服的特定静态几何形状,还应该包括连贯的表面纹理。本文基于SegmentedFusion在人体重建中将人体根据骨架信息进行分割后缝合重建的工作,在分割后的身体部分表面构建表面变形节点图,利用骨骼运动以及表面变形来跟踪重建人体的姿态变换,并且以此提出了基于人体骨骼的表面变形节点稠密翘曲场。通过实验证明,本文提出的基于人体骨骼的表面变形节点翘曲稠密场,有效地解决了人体三维重建时扭转运动的追踪问题,并且细化了表面变形的重建。

In the past few decades, 3D reconstruction using consumer-grade RGB-D cameras has been extensively studied in the fields of computer vision, robotics, and computer graphics. With the rapid development of Augmented Reality (AR) and Virtual Reality (VR), there have been many applications that require the establishment of 3D human models, including human tracking and monitoring and biometrics. Among them, the established 3D human body model should not only include the specific static geometry of the human body, hair, and clothing, but also should also include a coherent surface texture. This article is based on SegmentedFusion\'s work of segmenting the human body based on the skeleton information in the reconstruction of the human body. The surface deformation node map is constructed on the surface of the segmented body part. The bone movement and surface deformation are used to track the reconstructed human body\'s pose transformation. A dense warping field based on surface deformation nodes of human bones is proposed. Through experiments, it is proved that the warped dense field of surface deformation nodes based on human bones proposed in this paper effectively solves the problem of tracking torsional motion during 3D reconstruction of human body, and refines the reconstruction of surface deformation.

郭帅、朱晓民

计算技术、计算机技术自动化技术、自动化技术设备遥感技术

人体三维重建RGB-D骨骼节点图运动跟踪

Human 3D reconstructionRGB-Dskeletonnode graphmotion tracking

郭帅,朱晓民.基于人体骨骼的稠密三维重建[EB/OL].(2020-03-09)[2025-07-22].http://www.paper.edu.cn/releasepaper/content/202003-96.点此复制

评论