攻击行为的愉悦效应
攻击可使个体产生正性情绪,即攻击行为具有愉悦效应。这既直接反映在个体对攻击行为的情绪体验上,也在一些人格特质与攻击行为的关联中有所体现,还得到了与攻击有关的神经影像学研究的支持。对立过程理论与攻击强化模型从个体变化和群体演变两种不同的视角解释了这一效应的心理成因。该效应会使个体的攻击行为模式得到巩固,这进一步丰富了攻击行为的元理论框架。上述分析表明对高攻击倾向的人群进行干预时应慎重使用宣泄疗法,并提示攻击行为与成瘾行为在心理成因上可能存在相似性。未来应改进情绪测量工具,厘清攻击时情绪的动态变化;还应深入探究攻击愉悦效应的影响因素,并着力提高研究的生态效度。
ggression can make individuals produce positive emotions, that is, aggression has a pleasant effect. This is not only directly reflected in the individuals emotional experience of aggressive behavior, but also reflected in the association between some personality traits and aggression. In addition, it is also supported by neuroimaging studies about aggression. The opponent-process theory and the reinforcement model of aggression explain the psychological causes of this effect from two different perspectives: individuals change and groups evolution. This effect can consolidate the pattern of individuals aggressive behavior, which further enriches the meta-theoretical framework of aggressive behavior. The above analysis indicates that cathartic therapy should be used carefully in the intervention of people with high aggressive tendency, and suggests that there may be similarities in the psychological causes of aggressive behavior and addictive behavior. In the future, emotional measurement tools should be improved to clarify the dynamic changes of emotions during aggression. It is also necessary to further explore the influencing factors of aggressions pleasant effect and improve the ecological validity of the research.
刘宇平、周冰涛、杨波、赵辉
科学、科学研究
攻击正性情绪施虐奖赏系统情绪管理
刘宇平,周冰涛,杨波,赵辉.攻击行为的愉悦效应[EB/OL].(2023-03-28)[2025-08-16].https://chinaxiv.org/abs/202303.09825.点此复制
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